Games-Based Learning Virtual Conference 2021
Games-Based Learning Virtual Conference 2021
The Highs and Lows of Virtualizing Business Games
Introduction
Using Visuals to Create Intuition and Logic
Music & Sound to Lead Emotions
Human Interaction
Simple Frontend but Complex Background
Examples
Target Audience Kids & Teens
Simplifying the Onboarding Process
Building the Right Approach
Facilitation Modality
Outro
Befriending uncontrollability: how GBL can foster decision-making in complex problem scenarios
Introduction
The Challenge
Rising Up to the Challenge
Activity Theory
GBL to Foster APM One
GBL to Foster APM Two
GBL to Foster APM Three
Carlo Fabricatore 08 Epilogue
Three Approaches to Empathy: Minecraft, Indigenous Design, and TTRPGs
Introduction and Minecraft University One
Minecraft University Two
Minecraft University Three
Gaming with a Good Mind One
Gaming with a Good Mind Two
Gaming with a Good Mind Three
Table Top Role Playing Games One
Table Top Role Playing Games Two
Table Top Role Playing Games Three
Empowering Voices with Gamified Climate Action
Introduction
Presentation Overview
Types of Knowledge
Understanding Attitude
Understanding the Role of Knowledge
So what do we know
Custom Content
Custom Content Custom Knowledge
Teaching with Environmental Games
A Game of Morals: Teaching an Ethics Course Virtually in the Westeros World
Introduction
Courses One
The Courses Two
Materials
Communications
Themes
Why
Tools and Tips
Colere, an epic mission to transform a 10000 people culture
Introduction
Colere
Bienvenido
Characters
Nihil
Phase Two
Missions
Player Statistics and Cards
The Map
How to Win
Regions
Game Board
Dashboard
Outro